Hold $PAYDAY. The vault opens on GTA 6 release day.
Every creator fee goes here. Live on-chain.
Vault address is published at launch.
How it works
Buy
Grab $PAYDAY on pump.fun. Early buyers get ×2.
Hold
Your score grows every 10 minutes. Selling burns it.
Get paid
On release day the vault is split by score.
Score = amount × time × multiplier. Counted every 10 minutes.
Early multiplier: ×2 in the first 7 days, ×1.5 in first 30 days, then ×1.
Minimum: hold 100,000 $PAYDAY for 24h before score starts.
Freeze: buys in the last 7 days before payday earn nothing.
Leaders
Top holders
updates every 10 minNo holders yet. Be first, get ×2.
Vault activity
on-chainWaiting for the first fees to drop in.
Transparency
Everything that decides your payout is public: the vault, every snapshot, every date change and every excluded wallet. Anyone can recompute the scores.
The vault
Published at launch, here and on X.
- Balance
- 0.00 SOL
- Team share
- 0%
- To holders
- 100%
- Scoring holders
- 0
Payout costs (network fees) are taken from the vault and shown as a separate line in the payout file.
Data
Balances every 10 minutes, exported daily. Live score table and rules hourly.
Score = Σ min(balance before, after) × seconds × multiplier, burned pro-rata on every decrease. Verify script: verify.mjs.
Release log
Set only from official Rockstar announcements. Every change is logged.
- May 26, 2026 → Nov 19, 2026Rockstar moved GTA VI from May 26, 2026 to November 19, 2026.source ↗
Excluded wallets
No score for: dev / team wallets, launch bundles, the pump.fun bonding curve and pools, known exchanges, burn addresses and the vault itself.
Payout simulator
If the vault ends at…
Shares shift as others buy, hold and sell. This is not a promise of anything.